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Dancing Rat in area 51

Dancing Rat in area 51

A Roblox experience owned by E1 Travis Scott.

HorrorENhorror survivalsprunkiarea 51

Description (written by the developer; not a statement by this register)

🚪 Welcome To Survive Dancing Rat In Area 51 🔦 How to Play: 🗺️ Explore the Map and Run to Survive! ⚔️ Fight The Sprunki with Weapons! 🔍 Find Different Weapons to Fight with Around the Map! 🔴 JOIN OUR GROUP FOR FREE VIP ADMIN! 🔴 📝 If your gamepasses do not work, rejoin the game! 👍 Like and ⭐Favorite if you enjoy! 💸 Roblox Premium Users Get a Special Chat Tag, 2x Walkspeed, 2x Health and 2x Jump Power! Tags: (ignore) Area 51, Area, Killer, Killers, Survival, Survive, Scary, Free, New, Place, Obby, Tycoon, RP, troll face, phonk, mango, sigma, still water

Last updated by the developer 29 Sept 2025, 17:49 UTC.

0
playing (measured 11 Aug 2026, 15:23 UTC)
64,598
lifetime visits
82%
liked (95 👍 / 21 👎)
4,953
favourites (76.7 per 1k visits)
28 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Elite Sword Pack
1,999 R$
Epic Sword Pack
999 R$
Golden Carpet
599 R$
Super Sword Pack
499 R$
🌈 MAGIC CARPET 🌈
399 R$
ADMIN! (INSANE)
375 R$
🩸 RED LASERGUN 🩸
199 R$
💎 BLUE LASERGUN 💎
199 R$
INFINITY GAUNTLET (OP)
149 R$
⭐️ JETPACK ⭐️
100 R$
🕷️ GRAPPLE HOOK 🕸️
100 R$
🌀 GRAVITY COIL 🌀
99 R$
⚡️ SPEED COIL ⚡️
99 R$
VIP
70 R$
Boombox
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome50,423 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.