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[Focus Banners] Project Sekai Gacha Simulator

[Focus Banners] Project Sekai Gacha Simulator

A Roblox experience owned by PJSK Gacha Simulator.

SimulatorENProject SekaiGachaTrading

[Focus Banners] Project Sekai Gacha Simulator is a simulator experience created on 2025-01-29. It records 3,852,377 lifetime visits, 73 concurrent players, 32,711 favorites, and a 93% like percentage. The game features gacha mechanics, trading hubs, and focus banners.

Description (written by the developer; not a statement by this register)

Update contents: - New Ichi7 and Ichika birthday banner! - New Trading Hub! - Trading Profiles (Customize to wishlist cards and more!) - New banner type: focus banners (Starting with airi!) - Daily banner special card talent increased - Index Rewards - New haruka appreciation added - Standard banners have been updated - SEARCH FILTER! (check ingame guide for more info) - New community event: appreciations! check in game for more Use code "gift" for 100K Crystals! ---> you can redeem codes on the shop ui * Passively gain crystals,increase your talent score,and collect your favorite 4 stars! * Gaining more talent increases the passive crystals you get! This game is still being developed and we'd love your suggestions. All assets are owned by SEGA and Colorful Palette, please support the official release We have no affiliations with SEGA or Hatsune Miku: Colorful stage Tags: pjsk,project sekai, gacha, wishing, tsukasa, emu otori, proseka,simulator,psekai, pjsekai, prsk, vocaloid

Last updated by the developer 10 Aug 2026, 17:49 UTC.

73
playing (measured 10 Aug 2026, 18:35 UTC)
3,852,377
lifetime visits
93%
liked (8,370 👍 / 643 👎)
32,862
favourites (8.5 per 1k visits)
29 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:3587first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Colorful Pass (Permanent)
499 R$
2X Passive Crystal Gain (Permanent)
399 R$
Golden Fountain (2X Offline Gain + 5X Limit, Perm)
299 R$
3X Quest Rewards (Permanent)
199 R$
Donation (large)
100 R$
PJSK: GS Supporter title!
50 R$
Donation (medium)
25 R$
Donation (small)
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:4693no change
14 Aug 2026, 03:4593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.