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[🐲UPDATE] Punching Simulator 99! 🥊

[🐲UPDATE] Punching Simulator 99! 🥊

A Roblox experience owned by Spinning UGC Games.

SimulatorENincremental clickerpet hatchingsimulator

Punching Simulator 99! is a simulator experience created on 2025-01-29. It has accumulated 2,104,071 lifetime visits and 9,097 favorites. The game maintains a 96% like percentage. Currently, zero users are playing. The title includes update and emoji indicators. Tags classify it as an incremental clicker fighting pet ability simulator.

Description (written by the developer; not a statement by this register)

👍 LIKE THE GAME and JOIN THE GROUP for x5 UGC Luck! 🍀 🎉 100K Visits Event! EXTENDED 🍀 x2 UGC Luck Event! EXTENDED 🍀 x3 UGC Spins Event! EXTENDED 🎮 How to Play: 💪 Train to grow STRONGER! 🐶 Hatch Eggs to unlock powerful Pets! 🌍 Stay AFK to earn FREE SPINS! 🎰 Use Spins for a chance to win exclusive UGC items! 🔥 Premium Rewards: 🍀 +100% Luck Boost 💡 Join Our Roblox Group to Unlock: 🤖 Auto Spin 🍀 x5 Luck Boost 💪 25% Strength Multiplier Tags: Simulator Incremental Clicker Fighting Pet Ability

Last updated by the developer 30 Apr 2026, 18:07 UTC.

0
playing (measured 10 Aug 2026, 15:08 UTC)
2,104,071
lifetime visits
96%
liked (23,603 👍 / 935 👎)
9,122
favourites (4.3 per 1k visits)
29 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x6 UGC Luck! 🍀
39 R$
x3 UGC Luck! 🍀
29 R$
VIP! 👑
29 R$
Tripple Eggs! 🥚
29 R$
+5 Pets Equipped! 🐾
29 R$
Fast Hatch! 🥚
19 R$
Auto Rebirths! 🔥
19 R$
x2 Strength! 💪
19 R$
Rainbow Eggs! 🥚
19 R$
x2 Rebirths! 🔥
19 R$
x2 Damage! 🗡️
19 R$
x2 UGC Luck! 🍀
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 🗡️ · welcome1,262,187 · 66.7% win
First Rebirth! 🔥 · progression673,221 · 66.7% win
Unlocked Beach World! 🏝️ · progression167,687 · 100.0% win
First Trade! 🤝 · other159,420 · 0.00% win
Free Pet Pack! 🐾 · collection138,786 · 0.00% win
Unlocked Nuclear World! ☢️ · progression114,085 · 0.00% win
Unlocked Crystal Cave World! 💎 · progression60,776 · 0.00% win
Unlocked Cyber World! 🤖 · progression43,562 · 0.00% win
Unlocked Magma World! 🌋 · progression23,931 · 0.00% win
Unlocked Frosty World! ❄️ · progression13,542 · 0.00% win
Followed The Owner! 👀13,025 · 0.00% win
Unlocked Realm World! 🐲 · progression5,813 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked13 September 2026 — 96 % liked23 September 2026 — 96 % liked3 October 2026 — 96 % liked13 October 2026 — 96 % liked14 August 202613 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 12:0296no change
3 Oct 2026, 12:0196no change
23 Sept 2026, 12:0196no change
13 Sept 2026, 11:5296no change
3 Sept 2026, 11:5196no change
24 Aug 2026, 09:0496no change
14 Aug 2026, 09:0396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.