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SAVE THE KITTY! 😿

SAVE THE KITTY! 😿

A Roblox experience owned by MyHero!.

SimulatorENclimbingpet rescuesimulator

SAVE THE KITTY! 😿 is a simulator experience created on 2025-01-30. It has recorded 2,103,323 lifetime visits and 424,779 favorites. The title holds a 96% like percentage. Currently, zero users are playing the game. The description mentions climbing a tree and unlocking perks.

Description (written by the developer; not a statement by this register)

🐈 A princess’s kitty is trapped on top of the world’s tallest tree... Can you rescue it? 🌳 Climb higher than ever, save the kitty, and earn $1,000,000! 🚁 Unlock crazy perks like helicopters, supercars and exclusive items! 💎 Enter Rich Park and show off your rewards in style! 👍 Like and ⭐️ for updates and items! 🏷️ Kitten Game, Pet Party, Animal RP, Roleplay, Impossible, Highest, Simulator!

Last updated by the developer 8 May 2025, 22:19 UTC.

0
playing (measured 10 Aug 2026, 16:06 UTC)
2,103,323
lifetime visits
96%
liked (17,469 👍 / 723 👎)
424,750
favourites (201.9 per 1k visits)
30 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! 💖 · welcome1,552,336 · 0.00% win
Saved The Cat! 🐈 · other590,676 · 0.00% win
Money Tree! 🌳💸223,430 · 0.00% win
Mega Slider! 🌈 · other198,779 · 0.00% win
Pop It! ✨ · other189,528 · 0.00% win
Dance Floor! 🎶 · other174,926 · 0.00% win
Piano! 🎹 · other172,852 · 0.00% win
Crazy Spin! 💫 · other166,754 · 0.00% win
Glass Bridge! ❌✅ · progression159,932 · 0.00% win
$5,000,000 Money! 💸 · other91,374 · 0.00% win
$10,000,000 Money! 💸 · other46,892 · 0.00% win
$100,000,000 Money! 💸 · collection222 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked3 September 2026 — 96 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:5296no change
14 Aug 2026, 09:0396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.