Madness Combat: Decayed Reality
A Roblox experience owned by Dughoo’s Hub.
Fighting & PvPENbeat em upMadness Combataction
Description (written by the developer; not a statement by this register)
Madness Combat: Decayed Reality is an action paced beat em up game that makes the Madness Combat series created by Krinkels playable via turning all the episodes into their own campaigns. Development Team: Dughoo - Lead developer, animator, coder and builder. Skydead - 3D Modelling Characters & Environment & Artist GhostSynth - 3D Modelling Environment Credits: Krinkels - Madness Combat Series Cheshyre - Madness Combat Musical Producer P.S: This game will receive updates as time goes on.
Last updated by the developer 9 Mar 2026, 20:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.