Average RNG: Rewrite
A Roblox experience owned by may's workspace.
SimulatorENaura collectionrandom number generationsol's rng inspired
Description (written by the developer; not a statement by this register)
• Previously known as "Average RNG" by Your Average RNG Game. This is a rework/rewrite version made by may's little workshop, now known as "Average RNG: Rewrite" 🍀 Welcome to Average RNG : REWRITE! A game where your goal is to press a roll button to roll an certain auras in different chances or way of obtaining them. Enjoy the game, discover new auras, get new things to boost up your luck, flex on others or your friend and stuff idk honestly. ✨ There are many unique auras for you to discover/obtain them. ⭐ Inspired by Sol's RNG, Block Mayhem, Auras of Calamity And various other Starglitcher Games. 😓 update can take some time due to lack of developers and time, we are working really hard to make you guys enjoy the game, consider liking our game will be appreciated! 👍 • made with passion and enjoyment from the team
Last updated by the developer 1 Jul 2026, 14:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 09:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.