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RGunZ (ALPHA)

RGunZ (ALPHA)

A Roblox experience owned by RGunZ Entertainment.

ShooterENarena shooterPvPmovement mechanics

Description (written by the developer; not a statement by this register)

OUT NOW, WITH MOBILE SUPPORT! RGunZ is a fast-paced, skill-based action game inspired by classic arena shooters. Master advanced movement mechanics, chain together high-speed combos, and outplay your opponents in intense PvP battles. Whether you're wall-running, dash-slashing, or pulling off clutch plays, every match is a test of precision, timing, and reflex. Jump in, sharpen your skills, and dominate the arena in RGunZ! CONTROLS: DASH -- W,A,S,D x2 BLOCK -- L-SHIFT SWING/SLASH -- MOUSE1 WALLHANG -- MOUSE2 (In Air) MASSIVE -- MOUSE2 (Ground) Update times will vary, but will very much be active. Server coming soon

Last updated by the developer 11 Apr 2026, 10:53 UTC.

0
playing (measured 13 Aug 2026, 06:51 UTC)
50,293
lifetime visits
33%
liked (144 👍 / 298 👎)
1,182
favourites (23.5 per 1k visits)
31 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 06:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x COINS
500 R$
$100
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

3315 August 2026 — 33 % liked4 September 2026 — 33 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 32–34 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 19:3433no change
15 Aug 2026, 17:5033first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.