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Kawagata Metro

Kawagata Metro

A Roblox experience owned by 川里急行電鉄.

SimulatorENsimulationtrainroleplay

Description (written by the developer; not a statement by this register)

[In-Game Rules] 1. When waiting for a train, wait inside the yellow line 2. Do not enter the restricted area without permission other than those on the line or in the crew room 3. DO NOT USE CHAT OR VC TO SEND INAPPROPRIATE CONTENT 4. Sit in your seat while driving and do not stand until the train stops at the station 5. Be sure to obey employee's instructions 6. If you are allowed to use a cheat tool, you will be punished more severely than usual. Penalties for violators are appropriate based on the extent of the violation. * In addition to the above, there may be penalties under the Railway Commercial Law. [Rules within the game] When waiting for a train, wait inside the yellow line. Do not enter areas restricted to authorized personnel, such as the tracks or crew room, without permission. Do not send inappropriate content via chat or voice chat. Stay seated while the train is in motion and do not stand until the train has come to a complete stop at the station. Always follow the instructions of staff members. 6. The use of cheat tools is strictly prohibited. If detected, severe penalties will be imposed. Penalties for violations will be imposed appropriately based on the severity of the offense. In addition to the above, penalties may also be imposed in accordance with the Railway Operations Act.

Last updated by the developer 8 Mar 2026, 13:49 UTC.

0
playing (measured 11 Aug 2026, 20:46 UTC)
2,110
lifetime visits
88%
liked (7 👍 / 1 👎)
7
favourites (3.3 per 1k visits)
31 January 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:460first reading

Concurrent players at each of our measurements (insert-on-change).