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[SPIDERMAN] Player Select ⚔️

[SPIDERMAN] Player Select ⚔️

A Roblox experience owned by PlayerSelect.

Fighting & PvPENcharacter selectionparodycombat

Created in 2025, [SPIDERMAN] Player Select ⚔️ is a fighting pvp experience on Roblox with over 12.4 million lifetime visits. It records 98 playing now, a like rating of 86%, 63,000 favourites.

Description (written by the developer; not a statement by this register)

🎮 Available on all devices! Slow device? Enable potato mode in settings! [Particles scale with graphics - automatic recommended] ❤️ Please consider liking & supporting for quicker updates + more characters! We hope you have fun :) Join the community to leave us feedback and suggestions, we read it all & respond! PC Controls: M1 - Punch 1,2,3 - Abilities Q - Dash (Directional with WASD) E - Gear (If equipped) F - Block (First block stops ragdoll and reduces damage) C - Voice Taunt V - Emote wheel Taking cover behind walls/structures reduces any projectile damage Cheaters will be permanently banned - play fair for everyone! 📚 Combat inspired by Elemental Battlegrounds Player Select is a parody game featuring characters inspired by pop culture, created for entertainment purposes. All referenced works belong to their respective creators. If you are the owner of any referenced content and have concerns, please contact us to get this resolved immediately. Thank you!

Last updated by the developer 20 Sept 2026, 21:18 UTC.

98
playing (measured 22 Sept 2026, 07:50 UTC)
12,451,905
lifetime visits
86%
liked (17,678 👍 / 2,923 👎)
63,480
favourites (5.1 per 1k visits)
31 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

981,7629301 September 202622 September 2026
500 measurements spanning 21 days, net -696. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
22 Sept 2026, 07:5098-41
22 Sept 2026, 06:50139-19
22 Sept 2026, 05:50158-27
22 Sept 2026, 04:50185-31
22 Sept 2026, 03:50216-8
22 Sept 2026, 02:50224-40
22 Sept 2026, 01:50264-27
22 Sept 2026, 00:50291-6
21 Sept 2026, 23:50297+22
21 Sept 2026, 22:50275+60
21 Sept 2026, 21:50215-5
21 Sept 2026, 20:50220+33
21 Sept 2026, 19:50187-18
21 Sept 2026, 18:50205-10
21 Sept 2026, 17:50215+24
21 Sept 2026, 16:50191-41
21 Sept 2026, 15:50232-34
21 Sept 2026, 14:50266-28
21 Sept 2026, 13:50294+41
21 Sept 2026, 12:50253first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gamepass Bundle
1,299 R$
Play As You!
399 R$
VIP
399 R$
X2 SKULLS PER KILL
249 R$
Armory Pack
199 R$
BOMB
119 R$
X2 Vote
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Player Selecter · other3,624,584 · 31.3% win
Winner · other1,348,789 · 13.5% win
Skull Spender · other1,325,749 · 7.3% win
Nuh uh! · other1,234,915 · 11.4% win
Treasure Trove · collection1,204,558 · 10.4% win
Spin Star · other965,211 · 8.5% win
Hoarder · collection399,874 · 5.3% win
Slasher · other396,902 · 3.1% win
Brutal Beating · other241,329 · 2.5% win
Dominator · other102,174 · 1.8% win
Champion · progression6,413 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858685.513 August 202622 October 2026
759 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 759
Measured (UTC)% likedChange
22 Oct 2026, 21:3886no change
12 Oct 2026, 21:3786no change
2 Oct 2026, 21:3686no change
22 Sept 2026, 21:3686no change
22 Sept 2026, 07:5086no change
22 Sept 2026, 06:5086no change
22 Sept 2026, 05:5086no change
22 Sept 2026, 04:5086no change
22 Sept 2026, 03:5086no change
22 Sept 2026, 02:5086no change
22 Sept 2026, 01:5086no change
22 Sept 2026, 00:5086no change
21 Sept 2026, 23:5086no change
21 Sept 2026, 22:5086no change
21 Sept 2026, 21:5086no change
21 Sept 2026, 20:5086no change
21 Sept 2026, 19:5086no change
21 Sept 2026, 18:5086no change
21 Sept 2026, 17:5086no change
21 Sept 2026, 16:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.