Unfunny Soul Ops Boss Rush
A Roblox experience owned by .Dusty Studios..
Fighting & PvPENUndertale AUBoss RushMultiverse
Description (written by the developer; not a statement by this register)
•—-> Welcome <—-• Step into a vast multiverse where you can play as countless “Sans” Alternate Universes known as AU’s each with unique abilities, personalities, and challenges. Battle through rival AU’s, overcome powerful foes, and unlock even stronger allies to help you conquer the Multiverse! •—-> Current Status <—-• The game is currently on hiatus, but don’t let that stop you there’s still plenty of exciting content to explore for both new and returning players. Your journey through the Multiverse conquering journey, get to tier 5 and become one of the strongest character. •—-> Credits & Permissions <—-• If we’ve used something of yours and you’d like to be credited or have it removed, please reach out so we can address it promptly, in the communication server, and we will resolve it. •—-> AU’s & Soundtracks <—-• All credits are currently being listed in game, again if you don’t want your theme that had been selected into the game, please talk to us in the communications server.
Last updated by the developer 2 Aug 2026, 21:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 10:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.