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Gorilla Tag But Good 🦍

Gorilla Tag But Good 🦍

A Roblox experience owned by RahulTamilGaming Zone.

Social & hangoutENVR-inspiredsocial-horrorgorilla

Gorilla Tag But Good 🦍 is a social-hangout experience created on 2025-02-01. The game currently has 43 players online and has accumulated 1,470,056 lifetime visits. It holds 2,489 favorites and maintains a 52% like percentage. The experience allows players to explore maps inspired by the VR title Gorilla Tag.

Description (written by the developer; not a statement by this register)

🦍 Welcome to Gorilla Tag But Good 🎮 Play as a gorilla and explore different maps inspired by Gorilla Tag. The original Gorilla Tag is a VR game—try it if you can! ⭐ Like & Favorite the game to support it. 🤝 Follow me for updates and new features. 📃 Game Idea by Lemming [Owner of Gorilla Tag] 👥 Join my group & Follow me: https://www.roblox.com/communities/34851171/RahulTamilGaming-Zone#!/about & https://www.roblox.com/users/5007259477/profile

Last updated by the developer 9 Aug 2026, 15:28 UTC.

43
playing (measured 10 Aug 2026, 14:49 UTC)
1,470,056
lifetime visits
51%
liked (574 👍 / 561 👎)
4,078
favourites (2.8 per 1k visits)
1 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4933first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RGB MONKE
259 R$
VIP
236 R$
Rainbow Trail
159 R$
2x Speed
129 R$
OVER KILL GLOVE
119 R$
Winter Bundle!
89 R$
Summer Cosmetics
89 R$
Ray Gun
89 R$
SLAP GLOVE
29 R$
Support!
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,381,086 · 100.0% win
Forest · other883,580 · 100.0% win
Cave · other255,716 · 49.8% win
Canyon · other235,086 · 46.9% win
Clouds · other233,404 · 50.9% win
City · other204,990 · 44.3% win
Backrooms · other80,697 · 17.2% win
Sea · other64,677 · 11.6% win
Metro · other41,446 · 8.7% win
Basement · progression41,168 · 7.0% win
Crossroads · other14,926 · 2.8% win
Mountain · other11,773 · 1.8% win
You met The Owner · other2,933 · 0.00% win
Rainbow Stick · collection35 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

50525114 August 2026 — 52 % liked24 August 2026 — 51 % liked3 September 2026 — 51 % liked13 September 2026 — 50 % liked23 September 2026 — 51 % liked3 October 2026 — 51 % liked13 October 2026 — 51 % liked23 October 2026 — 51 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 15:0551no change
13 Oct 2026, 15:0451no change
3 Oct 2026, 15:0451no change
23 Sept 2026, 15:0351+1
13 Sept 2026, 14:4650-1
3 Sept 2026, 14:4551no change
24 Aug 2026, 12:4551-1
14 Aug 2026, 12:3852first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.