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[100 Stages!] Unavailable Obby!

[100 Stages!] Unavailable Obby!

A Roblox experience owned by Unavailable Games.

ObbyEN100 StagesObbyBlender

Description (written by the developer; not a statement by this register)

Update Log – 07/07/2025 🚨 Emergency Fix! 🚨 This quick update swooped in to fix the Serious Dedication badge, which was broken—it's now working as intended! 🎉 🛑 No new stages this time (sorry!), but there is progress to explore: Expanded the Castle Area 🏰 Added a brand new Shop Building 🛍️ Right now, I’m leveling up my Blender skills, so content updates are a bit slower than usual. Thanks for your patience! 🙏 I’m aiming to drop a stages update within the week, so stay tuned for more challenges soon! 💥

Last updated by the developer 6 Aug 2025, 11:27 UTC.

0
playing (measured 15 Aug 2026, 10:49 UTC)
1,160
lifetime visits
81%
liked (22 👍 / 5 👎)
14
favourites (12.1 per 1k visits)
1 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 10:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Slap hand
149 R$
Gravity Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You died wow! · other344 · 0.00% win
You Met The Owners · social54 · 0.00% win
Secret · secret30 · 0.00% win
Stage 100! · progression15 · 0.00% win
Serious Dedication · other12 · 0.00% win
666 · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.