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[🍀INF LUCK] Fisch Modded 🦈

[🍀INF LUCK] Fisch Modded 🦈

A Roblox experience owned by Modded Fish.

SimulatorENfishingmoddedexploration

[🍀INF LUCK] Fisch Modded 🦈 is a simulator experience created on 2025-02-01. It has recorded 501,452 lifetime visits and 7,0024 favorites. The title holds a 98% like percentage. Currently, zero users are playing the game. The description highlights fishing mechanics and world exploration within Roslit Bay.

Description (written by the developer; not a statement by this register)

🦈 Welcome to Fisch MODDED 🦈 🌋Something is happening in Roslit Bay... Be there on Saturday to experience it. 🌋 Dive into Fisch, the ultimate fishing adventure where exploration and progression are yours to control. Cast your line to catch rare and unique fish, each with 400,000+ possible variations. Explore a growing world with your trusty rod, and maybe even reel in some new friends along the way! [How To Fish] • Hold down [LMB] to cast your bobber • Await a bite. You can "shake" your rod to attract fish faster • When you have a bite, hold down or click [LMB] to pull the bar white bar. Follow the blue line to the best of your ability; it's okay to mess up a few times! • When the progress bar on the bottom is full, you'll reel in your catch! Current Version • • 1.18.0 Credits: *Developer: @WoozyNate *Music (YT): @AZALI00013 & @0hkkei *Music (X): @KapriiSun_ *& Special Thanks To All Testers! Tags: Fisch Modded, Fishing Mod, Fisch, Fisch Modded Game, Modded Fishing, Fish

Last updated by the developer 27 Apr 2025, 14:15 UTC.

0
playing (measured 10 Aug 2026, 15:50 UTC)
501,452
lifetime visits
98%
liked (4,554 👍 / 114 👎)
70,052
favourites (139.7 per 1k visits)
1 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

vip
199 R$
all rods
195 R$
Creator rod
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked3 September 2026 — 98 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:0598no change
24 Aug 2026, 21:0898no change
14 Aug 2026, 21:0698first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.