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The Happy Clown Circus Obby!

The Happy Clown Circus Obby!

A Roblox experience owned by Happy Clowns.

ObbyENcircusobbybadge reward

Description (written by the developer; not a statement by this register)

Ladies and Gentlemen, welcome to The Happy Clown Circus Obby! Today, YOU will be the person to do this crazy circus obby! Have fun and good luck! 🤡 If you finish this crazy circus obby and collect the badge, you will win: 🏆 An optional "Circus Freak" role in the Happy Clowns group! Likes are very much appreciated! 👍

Last updated by the developer 6 Aug 2019, 06:01 UTC.

0
playing (measured 11 Aug 2026, 10:16 UTC)
15,755
lifetime visits
58%
liked (73 👍 / 53 👎)
122
favourites (7.7 per 1k visits)
3 July 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil Gamepass
74 R$
Speed Coil Gamepass
64 R$
Pets Gamepass
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You've visited The Happy Clown Circus Obby! · welcome11,630 · 0.00% win
You did it! · progression378 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5816 August 2026 — 58 % liked26 August 2026 — 58 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 17:1558no change
16 Aug 2026, 17:0858first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.