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[Fixes] UTMM Paradoxal Timelines

[Fixes] UTMM Paradoxal Timelines

A Roblox experience owned by Merryqld's Studios.

RacingENUndertale AURPGGrind

Description (written by the developer; not a statement by this register)

『New code at 36000 visits』 『CODES IN COMMUNITY SERVER』 『X2 For +7 days at 300 likes!』 『Credits』 -> Founder: @merryqld5 UTMM Kit was created by -> A_RandomDoggo and Nikolander. Undertale game, created by TobyFox Tags: Utmm utmm UTMM utmm.Utmm.UTMM RPG GRIND UNDERTALE AU UNIVERSE MULTIVERSE TIMELINES BROKEN SOULS

Last updated by the developer 6 Aug 2026, 03:01 UTC.

0
playing (measured 13 Aug 2026, 10:23 UTC)
33,475
lifetime visits
72%
liked (272 👍 / 105 👎)
446
favourites (13.3 per 1k visits)
1 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium
459 R$
X2 EXP
399 R$
X2 Gold
399 R$
Blue
349 R$
Chaos Saber
250 R$
Jevil Scythe
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome10,998 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7216 August 2026 — 72 % liked25 September 2026 — 72 % liked25 October 2026 — 72 % liked16 August 202625 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 04:3072no change
25 Sept 2026, 04:2172no change
16 Aug 2026, 03:1572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.