Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Stupid Pikmin Game [BETA]

Stupid Pikmin Game [BETA]

A Roblox experience owned by Golden Insects.

Fighting & PvPENPikminFightingCave Exploration

Description (written by the developer; not a statement by this register)

a pikmin fighting game *SERVER RESTARTS = UPDATES* Credits: Killo1876 - Map Artist Hunter_ZBear - Gui Programming sirblaze4 - main system a little map work. TIP:neon dark blue caves mean to go deeper into the cave #pikmin#pwip#pikmin wip#fight#cool#brickmin#WIP

Last updated by the developer 10 Aug 2026, 21:45 UTC.

0
playing (measured 11 Aug 2026, 18:52 UTC)
55,498
lifetime visits
89%
liked (196 👍 / 24 👎)
211
favourites (3.8 per 1k visits)
1 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

wow, you joined · welcome21,446 · 100.0% win
Beta Tester · other1,703 · 100.0% win
Just Getting Started · welcome1,312 · 100.0% win
Getting used to Things · welcome484 · 57.1% win
Getting Stronger · progression102 · 0.00% win
Full Mouth · other36 · 0.00% win
Blud got Jumped · other7 · 0.00% win
First Bites · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked25 August 2026 — 89 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:0789no change
15 Aug 2026, 16:5189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.