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Five Nights at Freddy's 2

Five Nights at Freddy's 2

A Roblox experience owned by Ultimate Custom Night Fans.

HorrorENhorrorFNaFremake

Five Nights at Freddy's 2 is a horror experience created on 2025-02-02. It has 5,765,547 lifetime visits, 34 concurrent players, 31,007 favorites, and an 86% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to the new and improved Freddy Fazbear's Pizza! Five Nights at Freddy's 2 (FNaF 2) remake in ROBLOX. All credits go to Scott Cawthon, the original creator of Five Nights at Freddy's. WARNING: This game contains flashing lights, loud noises, and lots of jumpscares! Remake made entirely by XXXTMS (with the exception of images/assets created by Scott Cawthon) Join the official group! https://www.roblox.com/communities/35797382/Ultimate-Custom-Night-Fans#!/about Be sure to frequently check out the update log in-game (found in the top left corner of your screen) to see the latest bug fixes and additions.

Last updated by the developer 15 Jan 2026, 01:57 UTC.

34
playing (measured 10 Aug 2026, 16:32 UTC)
5,765,547
lifetime visits
86%
liked (3,142 👍 / 500 👎)
31,829
favourites (5.5 per 1k visits)
2 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3232first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Passive Marionette
899 R$
Fast Nights
699 R$
Radar Map
599 R$
More Flashlight Battery
599 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat Night 1 · progression194,999 · 11.9% win
Beat Night 2 · progression40,702 · 2.4% win
Encounter Endo-02 · other34,178 · 2.2% win
Encounter JJ · other25,531 · 1.2% win
Beat Night 3 · progression15,279 · 0.90% win
Encounter Shadow Freddy · other8,785 · 0.30% win
Beat Night 4 · progression4,755 · 0.20% win
Encounter Shadow Bonnie · other1,924 · 0.10% win
Beat Night 5 · progression827 · 0.00% win
Beat Night 6 · progression64 · 0.00% win
Beat 20/20/20/20 · progression31 · 0.00% win
Beat Double Trouble · progression21 · 0.00% win
Night of Misfits · other19 · 0.00% win
Beat New & Shiny · progression14 · 0.00% win
Freddy's Circus · other14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:3586no change
14 Aug 2026, 00:3486first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.