[OPEN SOURCE] SPTS Project ⚡
A Roblox experience owned by YL's Games.
SimulatorENtrainingfantasyopen source
Description (written by the developer; not a statement by this register)
{v1.5} ------------------------- - Codes: v1.5, HAPPYHALLOWEEN, 🎃, TrickOrTreat, Finally_Updated 💥 Welcome to SPTS Project! 💥 💪 Train Your Strength to Obliterate Your Enemies 🛡️ Train Your Body to Become Indestructible ⚡️ Train Your Legs to Leap Into The Skies 🧠 Train Your Mind to Reach Enlightenment Embark on a journey to become the strongest, and discover the history of this world. Train with dedication, for if you impress the Gods of this reality, who knows how you might be rewarded...
Last updated by the developer 24 Jun 2026, 08:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.