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[OPEN SOURCE] SPTS Project ⚡

[OPEN SOURCE] SPTS Project ⚡

A Roblox experience owned by YL's Games.

SimulatorENtrainingfantasyopen source

Description (written by the developer; not a statement by this register)

{v1.5} ------------------------- - Codes: v1.5, HAPPYHALLOWEEN, 🎃, TrickOrTreat, Finally_Updated 💥 Welcome to SPTS Project! 💥 💪 Train Your Strength to Obliterate Your Enemies 🛡️ Train Your Body to Become Indestructible ⚡️ Train Your Legs to Leap Into The Skies 🧠 Train Your Mind to Reach Enlightenment Embark on a journey to become the strongest, and discover the history of this world. Train with dedication, for if you impress the Gods of this reality, who knows how you might be rewarded...

Last updated by the developer 24 Jun 2026, 08:15 UTC.

0
playing (measured 10 Aug 2026, 23:03 UTC)
163,333
lifetime visits
88%
liked (546 👍 / 78 👎)
580
favourites (3.6 per 1k visits)
2 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

a
28,572 R$
b
21,429 R$
c
1,700 R$
x2 ADV Training Speed
1,499 R$
x2 ADV XP
999 R$
x2 ADV Weight XP
999 R$
Item Chest Vision
599 R$
x2 JF XP
499 R$
x2 MS XP
499 R$
x2 BT XP
499 R$
x2 PP XP
499 R$
x2 FS XP
499 R$
+1 Item Equipped
349 R$
Half Skill Cooldown
249 R$
Auto Fist Strength
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to SPTS Project! · welcome24,728 · 69.6% win
You met Ark! · welcome1,657 · 0.00% win
You met redf_0! · other1,138 · 0.00% win
You met TheYL666! · social657 · 0.00% win
Beta Tester · other532 · 0.00% win
Finished Sath's Quests! · progression511 · 0.00% win
Soul Harvester · other277 · 0.00% win
You met PhatNugget! · other241 · 0.00% win
Finished Necromancer Quests! · progression163 · 0.00% win
badge7 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8815 August 2026 — 88 % liked4 October 2026 — 88 % liked24 October 2026 — 88 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 11:0088no change
4 Oct 2026, 10:5188no change
15 Aug 2026, 06:3388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.