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[UPD] Pay Off Your Debt

[UPD] Pay Off Your Debt

A Roblox experience owned by Random.Games_.

SimulatorENdebt simulationmoney raisinggroup-gated ending

Description (written by the developer; not a statement by this register)

You seem to wake up and check your Bank account. When you checked it you realize you have been SCAMMED! You try to raise money to pay it off QUICK!... Join the Group for an ending here: https://www.roblox.com/communities/34569515/Random-Games#!/about 📅 Updates Every Weekend 💎 Join the Group for an ending! 👍Like for more updates Thx for playing our game!

Last updated by the developer 7 Apr 2025, 02:52 UTC.

0
playing (measured 14 Aug 2026, 06:35 UTC)
640
lifetime visits
75%
liked (6 👍 / 2 👎)
3
favourites (4.7 per 1k visits)
2 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 06:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome488 · 0.00% win
Nightfall · other162 · 0.00% win
Card Ending · other128 · 0.00% win
"BuilderMan" Ending · progression103 · 0.00% win
Cash On Ground Ending · other84 · 0.00% win
Tix Cab Ending · other51 · 0.00% win
Oven Ending · secret42 · 0.00% win
Steve (Bad) Ending · other17 · 0.00% win
Cash Flood Ending · progression16 · 0.00% win
Button Ending · secret14 · 0.00% win
Steve (Good) Ending · other12 · 0.00% win
Group Ending(Random.Games_) · social8 · 0.00% win
Hammer · other4 · 0.00% win
Jail Ending · progression1 · 0.00% win
Honey Ending · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.