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ROBLOX HQ ESCAPE OBBY

ROBLOX HQ ESCAPE OBBY

A Roblox experience owned by MenacingGoku.

ObbyENobstacle courseescape roomparkour

Description (written by the developer; not a statement by this register)

You’ve been trapped inside Roblox HQ, and the only way out is through a series of intense obstacle courses! Dodge lasers, jump over lava, and escape through secret passageways before the admins catch you! Can you make it to freedom? Complete the obby, unlock badges, and challenge your friends to see who escapes the fastest! Make sure to LIKE & FAVORITE the game if you enjoy it! Join my group for updates!

Last updated by the developer 16 May 2025, 23:23 UTC.

0
playing (measured 23 Aug 2026, 20:17 UTC)
4,839
lifetime visits
18%
liked (7 👍 / 31 👎)
979
favourites (202.3 per 1k visits)
2 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 20:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome!! · welcome4,165 · 0.00% win
You Won!! · progression256 · 0.00% win
Met the Owner · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

181918.523 August 2026 — 19 % liked2 October 2026 — 18 % liked23 August 20262 October 2026
2 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 18–19 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 20:4818-1
23 Aug 2026, 20:1819first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.