Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
麻雀 Mahjong Ultimate [ALPHA]

麻雀 Mahjong Ultimate [ALPHA]

A Roblox experience owned by Synthic Studios.

PuzzleENAsian CultureSocial HangoutStrategy

Description (written by the developer; not a statement by this register)

The ultimate tile strategy game called Mahjong, popular in Asia. 💻📱🎮 PC, MOBILE, CONSOLE, VR Supported 🎲 Play Mahjong with your friends and family with Voice Chat! ⛩️ Immerse yourself and chill in a peaceful Asian Temple Retreat! 🀄 (WIP) Collect tile skins and customize your deck and style! 🏆 (WIP) Rise up the competitive ranks and show off your Mahjong prowess! 🀄 Planning to Support Advanced Hong Kong, Chinese, & Japanese Riichi Mahjong in the near future. [ How to Play ] Build a hand of 4 TRIPLETS and 1 PAIR to win a match! > a triplet = [1][1][1] (3 of a Kind) OR [1][2][3] (Sequence) > a pair = [1][1] [ Join Community ] https://www.roblox.com/communities/34139526 > Like, Favorite, and Join for a Free [ KIN ] Title and 1,OOO Coins! > +50% XP & Coin Boost on Weekends ⚠️ This game is in early ALPHA, expect bugs and unfinished features! Tags: 麻將, 麻将, 麻雀, 麻雀, mạt chược, ไพ่นกกระจอก, 마작, 麻雀, マージャン, ម៉ាចុង, Akagi, Saki, Anime, Manga, Sakura, Garden, Zen, Hangout, Vibe

Last updated by the developer 7 Aug 2026, 06:15 UTC.

0
playing (measured 10 Aug 2026, 14:19 UTC)
91,042
lifetime visits
79%
liked (283 👍 / 75 👎)
751
favourites (8.2 per 1k visits)
2 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[VIP] Emperor (20+ Commands)
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester · other56,339 · 100.0% win
Donator · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7915 August 2026 — 79 % liked25 August 2026 — 79 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 12:0679no change
15 Aug 2026, 12:0479first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.