[SHUTDOWN]Canadian Army
A Roblox experience owned by [TCA] The Canadian Army Roleplay.
RoleplayENmilitary academyroleplaytactical combat
[SHUTDOWN]Canadian Army is a roleplay experience created on 2025-02-02. The game has accumulated 840,856 lifetime visits and holds 1,150 favorites. Currently, zero users are playing. The title carries a 67% like percentage. This data reflects the static metrics recorded for this specific Roblox experience entry.
Description (written by the developer; not a statement by this register)
Welcome to the original Canadian Military Academy! ❤️ Please drop a like 👍 and favorite ⭐ our game! 📡 Don’t forget to follow for more updates on our game! 🎖️ JOIN THE CANADIAN ARMY TO BECOME PART OF THE BEST! https://www.roblox.com/communities/14955803/TCA-The-Canadian-Army-Roleplay#!/about ━━━━━━━━━━━ The Canadian Army Military Academy is where we train our soldiers to live by our motto: ʙʀᴀᴠᴇʀʏ, ᴅᴜᴛʏ, ᴄᴀɴᴀᴅᴀ. This base has graduated some of the finest in combat, reconnaissance, intelligence, peacekeeping, special operations, piloting, and so much more! Join the Canadian Army group linked above to get FREE access into the base! Tags: Canada Canadian Army CAF Military Forces Army Training Combat Shooting War Soldiers Roleplay RP Simulator Tactical Academy Base Infantry Pilots Aviation Helicopters Jets SpecOps Peacekeeping Intelligence
Last updated by the developer 1 Aug 2026, 00:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.