girl outfit obby [UGC HEADLESS & SSHF]
A Roblox experience owned by Aura’s UGC.
ObbyENUGC itemsheadlessgirl outfits
girl outfit obby [UGC HEADLESS & SSHF] is an obby experience created on 2025-02-02. It has accumulated 1,529,586 lifetime visits and 263,012 favorites. The game holds an 89% like percentage. Currently, zero users are playing. The description outlines themed obstacle courses and addresses item distribution FAQs.
Description (written by the developer; not a statement by this register)
Choose from a number of different themed obbies: headless, sshf and girl outfits! FAQs Q Why didn't I get my items? A You didn't favourite OR like the game and wait 7 days Q Are there a lot of fakes? A Yes! Many games do not actually offer what they say they do! Hurry! There's limited stock [TO ROBLOX ADMINS] This game does not violate any of Roblox TOS because it does not promise any free avatar items. All in-game purchases serve solely entertainment/ roleplay purposes and cannot be used outside of the game. Again, these are themed obbies with an opportunity to equip in-game clothing items at the end!
Last updated by the developer 28 Feb 2025, 13:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 12:05 | 89 | no change |
| 14 Aug 2026, 12:04 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.