Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Puppet [PREVIOUS]

Puppet [PREVIOUS]

A Roblox experience owned by Waka Waka's Productions.

HorrorENhorrorescapestory-driven

Description (written by the developer; not a statement by this register)

Can you escape the Puppets? Complete multiple chapters against horrifying enemies as you solve the story of Puppet. Controls: Pick up items / Use items - Click (Computer), Tap (Mobile) or Right Trigger (Controller) Crouch / Place trap - CTRL (Computer), Tap (Mobile) or B (Controller) Update Log: Private Servers have been added. Guns & Ammo have been added to the Chapters. The "Puppet" logo was re-added and modified. A new icon has been added. Credits: Greg: Game Kit, Weapons, Level System, Key System. HD Games: Chapters 1, 2, 3, 4, 5, UIs, GUIs, Leaderboard, Menu and Skins. Lynito: Death Noises System Kev: Model with Original/Fanmade Skins Brover: Some Things yPacBizzy: Icons Wowsap: Forcefield A project made by: Waka Waka's Productions.

Last updated by the developer 10 Aug 2026, 02:45 UTC.

0
playing (measured 11 Aug 2026, 12:20 UTC)
13,097
lifetime visits
85%
liked (46 👍 / 8 👎)
119
favourites (9.1 per 1k visits)
2 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
300 R$
2x Coins
275 R$
2x Chance
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Chapter 1: House · progression365 · 0.00% win
Chapter 2: Prison · progression174 · 0.00% win
Chapter 3: Forest · progression98 · 0.00% win
Chapter 5: Library · progression37 · 0.00% win
Chapter 4: Lake Cabin · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.