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7ULY 11TH

7ULY 11TH

A Roblox experience owned by Cult Of Dirt.

HorrorENpsychological horrornarrativeworkplace setting

Description (written by the developer; not a statement by this register)

7ULY 11TH is a project created by DirtBoi. 7ULY 11TH IS A PSYCHOLOGICAL HORROR GAME. IF YOU ARE LIGHT HEARTED PLEASE EXCUSE YOURSELF FROM PLAYING. IF YOU DON'T GET HEART FAILURE: "play ze game ples." - DirtBoi THIS GAME HAS FLASHING LIGHTS LOL. In 7ULY 11TH you play as a minimum wage worker trying to get by, but while doing so it just seems like you can't leave everything you did in the past behind. Or everything in the past is just following you. Credits: DirtBoi: (EVERYTHING EXCLUDING MUSIC) Hollow: (MUSIC!!) This game has 2 versions 1. The horror game 2. The social hangout (THIS IS THE HORROR ONE) I hope you enjoy this project of mine!!! and follow it in it's development!

Last updated by the developer 6 Feb 2026, 02:13 UTC.

0
playing (measured 12 Aug 2026, 06:03 UTC)
330
lifetime visits
100%
liked (14 👍 / 0 👎)
13
favourites (39.4 per 1k visits)
2 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Critter... · collection24 · 0.00% win
placey Holder!! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.