Escape Boss Cat Head
A Roblox experience owned by Zaps Games.
ObbyENObbyCat vs MouseMansion Escape
Escape Boss Cat Head is an obby experience created on 2025-02-03. It has recorded 1,222,137 lifetime visits and 145,879 favorites. The game holds a 72% like percentage. Currently, zero users are playing. The description identifies the genre as survival, maze, comedy, and escape running head.
Description (written by the developer; not a statement by this register)
Escape from the running Boss Cat mansion! 🏠 You are a Mouse trying to escape the massive mansion but theres one thing in your way, a Cat! The cat is evil and wont let you escape at any cost. Make it to the end or else! 🐁🐈 100 Likes = New Stage 👍 With this easy to understand and navigate obby game you will have the best experience possible for you! This game is suitable for children of all ages. ⭐ To report glitches/bugs please join our group and report on the group wall: 🔨 https://www.roblox.com/groups/33798992/SKIBl-GAMES#!/about tags: Survival, Maze, Comedy, Obby, Escape Running Head, Premium benefits, Horror, Survive, Speed, Fun, Parkour, Run, Victory, Win, Scary, Escape, Head, Platformer, Easy, Head, Nightmare, Felipe head, Felipe
Last updated by the developer 18 Jul 2025, 07:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.