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ESCAPE SQUID GAME TYCOON

ESCAPE SQUID GAME TYCOON

A Roblox experience owned by Silver Nugget Games.

TycoonENSquid Game IPTycoonSurvival

ESCAPE SQUID GAME TYCOON is a tycoon experience created on 2025-02-03. It has accumulated 989,394 lifetime visits and 3,697 favorites. Currently, five users are playing. The experience holds a 91% like percentage. The description mentions selling weapons and escaping, inspired by Squid Game Season 2.

Description (written by the developer; not a statement by this register)

🦑 Sell Weapons and Escape the Squid Game! 🦄 The Squid Game guards are trying to stop you for helping the players. But you won’t give up! Make and sell guns to help the players fight back and escape. Prove the guards wrong and survive. Start your journey now!!! 🎮 JOIN GROUP FOR 50% CASH BOOST 🖥️ JOIN THE GROUP FOR THE LATEST CODES. 💿 USE CODE JOINED AFTER JOINING THE GROUP 💾 progress is saved automatically 💾 👍 leave a like and favorite if you want more updates, we appreciate it <3 👍 Inspired by [SEASON 2] Squid Game, [🌈PENTA/🚪MINGLE] Squid Game X, [UPD] Squid Game Season 2, [🦄MINGLE] Shrimp Game, [🎠MINGLE] Squid Game 2, SQUID PROJECT, Red Light, Green Light, Squid Game, Squid Game O, Light Game, badass experiences, prove mom/prove dad wrong tycoons Tags: Squid Game, Fish Game, Hexa Game, Red Light, Green Light!, SquidGame, Roblox, Squid, Season2, RedLightGreenLight, SquidGameSeason2, Carousel, Rainbow

Last updated by the developer 17 Jul 2025, 22:03 UTC.

5
playing (measured 10 Aug 2026, 15:23 UTC)
989,394
lifetime visits
91%
liked (4,208 👍 / 405 👎)
3,722
favourites (3.8 per 1k visits)
3 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:233first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hire Player 456
399 R$
Hire Thanos
299 R$
Hire AdinRoss
199 R$
DOUBLE CASH
199 R$
SPEEDY PROCESSORS
199 R$
Hire Flamingo
199 R$
Hire Tyson
199 R$
Hire IShowSpeed
149 R$
Hire Kai Cenat
149 R$
X2 FASTER RESTOCKERS
99 R$
AUTO SELL
99 R$
Hire CaseOh
89 R$
SPRINT
13 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:4791no change
24 Aug 2026, 15:4691no change
14 Aug 2026, 15:4591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.