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Girl Towers (BACK! 😍)

Girl Towers (BACK! 😍)

A Roblox experience owned by The Hope Project.

SimulatorENTower ClimbingSimulatorDance

Girl Towers (BACK! 😍) is a simulator experience created on 2025-02-03. It has accumulated 1,380,241 lifetime visits and 193,221 favorites. The game holds an 89% like percentage. Currently, zero users are playing. The experience features tower climbing mechanics and jump enhancements.

Description (written by the developer; not a statement by this register)

Explore Towers and Climb Them and discover new ones ♥️! (NEW UPD! THE GAME IS BACK! 😍) Reach the multiple ends for surprises ☺️! Steal a baddie too Tags: Weird, Interesting, Girl, Dance, TDD3, Simulator, Tower, +1 Jump Every Second

Last updated by the developer 8 Jul 2025, 20:41 UTC.

0
playing (measured 10 Aug 2026, 15:05 UTC)
1,380,241
lifetime visits
89%
liked (5,462 👍 / 661 👎)
193,226
favourites (140.0 per 1k visits)
3 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock a Hoverboard 😎
4,999 R$
Take more Friends with you! ❤️
49 R$
Double Your Rewards 🏆🏆
49 R$
Unlock Magic Flying Carpet 😎
19 R$
Unlock MAXIMUM Space for Friends! ❤️
9 R$
Unlock Grapple Hook 🥷
9 R$
Triple each Random Friends encounter ❤️
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,079,659 · 100.0% win
Visited Neko ❤️700,872 · 100.0% win
Visited Maid ❤️ · other277,513 · 50.0% win
Visited Anime Girl ❤️ · other143,919 · 50.0% win
Visited Autumn❤️ · other75,595 · 0.00% win
Visited Bunny ❤️ · other34,807 · 0.00% win
Visited Christmas Girl ❤️ · other11,662 · 0.00% win
Visited Meme Tower❤️ · progression4,789 · 0.00% win
Visited Cat 😻 · other3,140 · 0.00% win
Visited Last Tower❤️ · progression2,184 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked3 September 2026 — 89 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:0889no change
14 Aug 2026, 13:0089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.