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BEAR* RP

BEAR* RP

A Roblox experience owned by Evil Rat Studios.

RoleplayENroleplayhorrorsurvival

Description (written by the developer; not a statement by this register)

Explore maps, complete quests and get skins! 0.5.2 Update - 🛠️ 3 Bug fixes - 🧢 Meet the Developer badge fixed CONTROLS Sprinting - (Keyboard - Shift) Flashlight - (Keyboard - F) Original Games: https://www.roblox.com/games/4785497374/BEAR https://www.roblox.com/games/3203685552/BEAR-Alpha Credits to the original developers of BEAR* and Bear Alpha (Cheedaman and Croutonium). Version : 0.5.2

Last updated by the developer 15 Dec 2025, 18:34 UTC.

0
playing (measured 15 Aug 2026, 01:00 UTC)
6,988
lifetime visits
73%
liked (27 👍 / 10 👎)
62
favourites (8.9 per 1k visits)
3 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 01:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
300 R$
The SAM
86 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Shadow · other277 · 0.00% win
He is your new friend · collection176 · 0.00% win
DARKNESS · other143 · 0.00% win
Another night gone · collection129 · 0.00% win
Try Again · other118 · 0.00% win
He's name was death · progression98 · 0.00% win
It's a Doggy Dog World · collection93 · 0.00% win
Crystalline · collection82 · 0.00% win
Summer · collection78 · 0.00% win
Hype Bear · collection69 · 0.00% win
Good Afternoon · other44 · 0.00% win
Backrooms Entity · other38 · 0.00% win
Miner Bear · collection33 · 0.00% win
Homecoming · progression19 · 0.00% win
Meet Developer · welcome10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.