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🎨 Color Match or Die

🎨 Color Match or Die

A Roblox experience owned by Color Match Studios.

PuzzleENpuzzlemultiplayerleaderboard

Color Match or Die is a puzzle experience created on 2025-02-03. It has accumulated 1,411,986 lifetime visits and 72,109 favorites. The game holds a 95% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

🎨 Color Match or Die🎨 - Guess the correct color order of blocks. - First player to correctly guess the order wins! - Beat other players and get on top of the leaderboards. Make sure to 👍 Like the game and ✅ Join the group to SPECIAL REWARDS 🎁

Last updated by the developer 29 Jun 2025, 21:12 UTC.

0
playing (measured 10 Aug 2026, 18:16 UTC)
1,411,986
lifetime visits
95%
liked (8,497 👍 / 470 👎)
72,078
favourites (51.0 per 1k visits)
3 February 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome846,677 · 100.0% win
First Win! · progression535,666 · 50.0% win
Joined The Group · social12,116 · 0.00% win
Reached Level 10 · progression6,556 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked3 September 2026 — 95 % liked23 September 2026 — 95 % liked23 October 2026 — 95 % liked2 November 2026 — 95 % liked14 August 20262 November 2026
5 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 15:3295no change
23 Oct 2026, 15:3195no change
23 Sept 2026, 15:2295no change
3 Sept 2026, 15:0295no change
14 Aug 2026, 12:4795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.