[π₯] Burning Simulator
A Roblox experience owned by BlackRock Labs.
SimulatorENdestructionpet collectionupgrade mechanics
Description (written by the developer; not a statement by this register)
π WELCOME TO BURNING SIMULATOR! π₯ π₯ Set the world ablaze and watch it burn! Destroy everything in sight, upgrade your tools, and unlock powerful pets to become the ultimate firestarter. Can you conquer every area and rise to the top? π βββββββββββββββββββ π GAME FEATURES: β€ π₯ Burn Everything β Set objects, landscapes, and entire areas on fire to earn rewards. β€ βοΈ Upgrade Your Tools β Use Cash to enhance your burning abilities and incinerate faster. β€ πΎ Unlock Powerful Pets β Collect unique pets using Gems to boost your burning power. β€ π Explore New Areas β Unlock and conquer every zone. Can you reach them all? βββββββββββββββββββ π EXCLUSIVE REWARDS β USE THESE CODES! β€ π BlackRock Release β 1,000 Cash & 20 Gems β€ π₯ 1500FAVOURITES β Exclusive Bonus β€ π 500MEMBERS β Special Reward Redeem them before they expire! βββββββββββββββββββ π SPECIAL THANKS Huge thanks to ModeDeveloper and the Modly Team for their assets and ideas, We will try and bring it back!
Last updated by the developer 13 Jul 2025, 02:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 10:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.