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Johanの咨询室[Showcase]

Johanの咨询室[Showcase]

A Roblox experience owned by Johanの心理工作室.

Social & hangoutZHshowcaseroleplaysocial

Description (written by the developer; not a statement by this register)

2026.3.15更新内容: 1.修复控制台带来的广告问题(或许只是暂时的) 2.删除随机复活点和一些杂物 3.添加了一个新房间

Last updated by the developer 28 Mar 2026, 05:05 UTC.

0
playing (measured 24 Aug 2026, 05:00 UTC)
3,626
lifetime visits
96%
liked (43 👍 / 2 👎)
23
favourites (6.3 per 1k visits)
4 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 05:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

捐赠10000Robux
10,000 R$
捐赠1000Robux来证明Johan是错的
1,000 R$
捐赠500Robux
500 R$
VIP
300 R$
准入资格
200 R$
捐赠100Robux
100 R$
捐赠50Robux
50 R$
捐赠25Robux
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

欢迎光临! · welcome493 · 0.00% win
Johan! · other310 · 0.00% win
想得开,挺得住 · other59 · 0.00% win
莉莉の枪 · other46 · 0.00% win
Johanの活体手办! · other23 · 0.00% win
一夜孤行惑古今 · other18 · 0.00% win
莫妮卡の礼物 · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.