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Easy Tower Obby

Easy Tower Obby

A Roblox experience owned by Random Tower.

ObbyENparkourtower climbcasual

Easy Tower Obby is an obby experience created on 2025-02-04. It has recorded 28,959,812 lifetime visits and 4,327,576 favorites. Currently, 45 users are playing. The experience holds a 62% like percentage. The description highlights 200 stages and automatic progress saving.

Description (written by the developer; not a statement by this register)

👍 Help us reach 90% likes 🥹 Welcome to Easy Tower Obby! 🎉 Climb through 200 fun and easy stages in this ultimate tower obby! Play the tower solo or with friends and see if you can reach the top. Enjoy a relaxing challenge and show off your parkour skills! 🚀✨ 💾 Your stage progress automatically saves when you leave!

Last updated by the developer 21 Jun 2026, 04:30 UTC.

45
playing (measured 10 Aug 2026, 17:19 UTC)
28,959,812
lifetime visits
62%
liked (2,823 👍 / 1,736 👎)
4,339,698
favourites (149.9 per 1k visits)
4 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:1915first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
399 R$
Fusion Coil
149 R$
VIP + Coils
99 R$
Easy Mode
99 R$
Gravity Coil
99 R$
Speed Coil
79 R$
Teddy Bear
50 R$
Tiger
50 R$
Unicorn
50 R$
Elephant
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome18,806,638 · 100.0% win
Congrats · other1,116,830 · 16.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6223 August 2026 — 62 % liked2 September 2026 — 62 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:4862no change
23 Aug 2026, 15:3562first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.