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GCSE Revision Quiz ✏️

GCSE Revision Quiz ✏️

A Roblox experience owned by Whats the Answer?.

MinigamesENeducationalquizgcse

GCSE Revision Quiz ✏️ is a minigames experience created on 2025-02-04. It has 1,876,709 lifetime visits, 23,335 favorites, and a 78% like percentage. Currently, four users are playing. The game features 90 quizzes for educational revision.

Description (written by the developer; not a statement by this register)

you can now watch ads to get free hints! ⭐ Quizzes: 90 🧠 Test your knowledge with our range of quizzes! Perfect for GCSE revision and a fun way to learn. 😊 Play with friends and challenge each other to get the right answers! 🔎 Some answers may not be 100% accurate—if you spot any mistakes, let me know, and I'll fix them! 📚 While these quizzes are great for revision, I also recommend practicing with past papers for the best results. 💡 If you’d like to see a specific subject or exam board added, drop a suggestion on the Roblox group wall!

Last updated by the developer 7 May 2026, 21:17 UTC.

4
playing (measured 10 Aug 2026, 21:34 UTC)
1,876,709
lifetime visits
78%
liked (3,946 👍 / 1,136 👎)
23,222
favourites (12.4 per 1k visits)
4 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

gun access
10,000 R$
Infinite Hints
199 R$
Music Request
99 R$
Premium Quizzes
99 R$
Rainbow Trail
75 R$
Teleport
39 R$
Speed Boost
35 R$
Blue Trail
30 R$
Orange Trail
30 R$
Red Trail
30 R$
Green Trail
30 R$
Pink Trail
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

RESULTS DAY UGC ACCESS · other19,107 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked3 September 2026 — 78 % liked13 September 2026 — 78 % liked23 September 2026 — 78 % liked3 October 2026 — 78 % liked13 October 2026 — 78 % liked23 October 2026 — 78 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:0078no change
13 Oct 2026, 12:5378no change
3 Oct 2026, 12:5278no change
23 Sept 2026, 12:5178no change
13 Sept 2026, 12:4778no change
3 Sept 2026, 12:4678no change
24 Aug 2026, 10:0878no change
14 Aug 2026, 10:0778first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.