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Multiverse TD

Multiverse TD

A Roblox experience owned by NoNameStuff Studios.

Tower defenseENanimefranchise crossoversummoning mechanics

Multiverse TD is a tower-defense experience created on 2025-02-05. It has accumulated 8,059,632 lifetime visits and 55,870 favorites. The game holds a 96% like percentage. Currently, two users are playing. The description mentions characters from various franchises and promotional codes for rewards.

Description (written by the developer; not a statement by this register)

Multiverse Tower Defense is an action packed tower defense game with characters from Animes, Movies, Games and other franchises! ⚔️ Like and favorite for more updates! 👍 Use Code "UPDATE34" & "SEASON5" for FREE Rewards! 🌟 New Code at 50k likes & 100k group members! Weekly 2x Luck on Summons & Crates Friday 8pm GMT Join Our Group for Exclusive Rewards! https://www.roblox.com/communities/35579381/NoNameStuff-Studios Follow for More Updates! https://www.roblox.com/users/929817359/profile Expect bugs as we are a small team of devs but we working to fix them as soon as possible! ⚠️ Tags: tower defense, tower defence, super heroes, anime, marvel, anime td, super hero td, FNAF, MTD

Last updated by the developer 3 May 2026, 22:31 UTC.

2
playing (measured 10 Aug 2026, 15:21 UTC)
8,059,632
lifetime visits
96%
liked (34,716 👍 / 1,579 👎)
55,776
favourites (6.9 per 1k visits)
5 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:211first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Speed
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Join The Game · welcome792,673 · 69.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9613 August 2026 — 96 % liked2 September 2026 — 96 % liked12 September 2026 — 96 % liked22 September 2026 — 96 % liked2 October 2026 — 96 % liked22 October 2026 — 96 % liked1 November 2026 — 96 % liked13 August 20261 November 2026
7 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 22:0196no change
22 Oct 2026, 22:0096no change
2 Oct 2026, 21:5396no change
22 Sept 2026, 21:5296no change
12 Sept 2026, 21:5196no change
2 Sept 2026, 21:5096no change
13 Aug 2026, 21:4896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.