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Dyson Sphere Space Tycoon

Dyson Sphere Space Tycoon

A Roblox experience owned by Blessing Max Studio.

TycoonENbuildingtycoonsci-fi

Description (written by the developer; not a statement by this register)

✨ Let 's build a map together 🏆🏆 🎉 Build your own interstellar dream mansion 🍓 Dream Garden 🔔 Luxurious house ✨ 🎇 🎇 🎇 ⭐ Build the most sci-fi building on Roblox 🏫 👑 Get here with your good friends and drive a cool car 🚗🚗🚗 🚨 Protect your car and be careful not to be driven away by others🚨 ✨ Become the owner of a mansion 👑 Visit other players' houses ☀️ 🍓 and more... 🔔 🔔 🔔 ✨ Free private server ✨ ❤️ Thank you for liking the game 👍👍👍 Our team will keep updating ❤️ in the future ☀️ All your progress will be automatically saved 🎇 🎇 So you can come back anytime 🎉🎉 🏆🏆🏆 Friends COME and join us 🎮🎮🎮

Last updated by the developer 5 Aug 2026, 12:14 UTC.

0
playing (measured 10 Aug 2026, 17:35 UTC)
93,606
lifetime visits
55%
liked (347 👍 / 289 👎)
8,849
favourites (94.5 per 1k visits)
5 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

double gold
299 R$
more speed
199 R$
Auto Collection
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

徽章欢迎.png · welcome63,908 · 0.00% win
徽章解锁第一栋建筑.png · progression60,801 · 0.00% win
徽章击败boss.png · progression16,617 · 0.00% win
徽章解锁第一辆车.png · collection350 · 0.00% win
徽章完成第一栋建筑.png · progression161 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.