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Short but difficult swirl tower (tower)

Short but difficult swirl tower (tower)

A Roblox experience owned by 타워 만들어요..

Tower defenseENtower defenseswirl mechanicdifficult

Short but difficult swirl tower (tower) is a tower-defense experience created on 2025-02-05. The game has accumulated 3,768,548 lifetime visits and 868 favorites. Currently, zero users are playing. The title indicates a focus on challenging gameplay within the tower genre.

Description (written by the developer; not a statement by this register)

hello

Last updated by the developer 8 Jun 2026, 08:55 UTC.

0
playing (measured 12 Aug 2026, 10:34 UTC)
3,768,548
lifetime visits
29%
liked (320 👍 / 775 👎)
868
favourites (0.2 per 1k visits)
5 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

어드민
1,500 R$
수갑
1,200 R$
무지개 양탄자
1,000 R$
어둠의 검
950 R$
투명 검
500 R$
무중력 코일
500 R$
슬렙
500 R$
중력 코일
250 R$
스피드 코일
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Short but difficult swirl tower badge · progression10,189 · 0.00% win
Secret Obi · secret24 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

2914 August 2026 — 29 % liked24 August 2026 — 29 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 28–30 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:5229no change
14 Aug 2026, 03:5129first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.