[Blue Archive] Sleepless Workshop
A Roblox experience owned by Sleepless Archive.
RoleplayENBlue ArchiveUGC ShowcaseCharacter Customization
Description (written by the developer; not a statement by this register)
Game is currently not being updated due to a few changes to the sleeves, we will need to rewrite the code to make it work again. If you are experiencing character not loading, it due to roblox cant handle multiple accessories getting load, we will also have that fix eventually. Sleepless Workshop is a place to showcase the UGCs bundle that I (@Katayoni) has made so far. This place is also use to support our work, motivate us to release more UGCs in the future. Thanks for buying my UGC <3 Credits: @us3ll3ssgore - Scripter, UI Designer @NoroDaitsuki - Modeler, Builder @Katayoni - UI Designer, Modeler @Kiyumiri - Animator @ImJustPaki - Face Artist
Last updated by the developer 9 Feb 2026, 01:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 08:49 | 99 | no change |
| 16 Aug 2026, 08:48 | 99 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.