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[Blue Archive] Sleepless Workshop

[Blue Archive] Sleepless Workshop

A Roblox experience owned by Sleepless Archive.

RoleplayENBlue ArchiveUGC ShowcaseCharacter Customization

Description (written by the developer; not a statement by this register)

Game is currently not being updated due to a few changes to the sleeves, we will need to rewrite the code to make it work again. If you are experiencing character not loading, it due to roblox cant handle multiple accessories getting load, we will also have that fix eventually. Sleepless Workshop is a place to showcase the UGCs bundle that I (@Katayoni) has made so far. This place is also use to support our work, motivate us to release more UGCs in the future. Thanks for buying my UGC <3 Credits: @us3ll3ssgore - Scripter, UI Designer @NoroDaitsuki - Modeler, Builder @Katayoni - UI Designer, Modeler @Kiyumiri - Animator @ImJustPaki - Face Artist

Last updated by the developer 9 Feb 2026, 01:57 UTC.

0
playing (measured 10 Aug 2026, 19:21 UTC)
20,673
lifetime visits
99%
liked (411 👍 / 5 👎)
516
favourites (25.0 per 1k visits)
5 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

People Person · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9916 August 2026 — 99 % liked26 August 2026 — 99 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 08:4999no change
16 Aug 2026, 08:4899first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.