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Electric Dash

Electric Dash

A Roblox experience owned by Pls Play Studios.

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Electric Dash is an obby experience created on 2025-02-05. It has accumulated 80,499,391 lifetime visits and 236,557 favorites. Currently, 315 users are playing. The game holds a 67% like percentage. The description highlights neon-lit tracks, moving obstacles, and tricky jumps. Players aim to reach the finish line while avoiding hazards.

Description (written by the developer; not a statement by this register)

⚡ Welcome to Electric Dash! 🔥 Dash through neon-lit tracks, jump past obstacles, and see how far you can go! Think you’ve got the reflexes to survive the rush? 🏃💨 ⚠️ Watch out! ⚡ Moving obstacles 🌈 Tricky jumps 🚀 Keep up the speed! Make it to the finish and prove you're the fastest! 🏆 👍 Like the game for updates! 🐞 If you find any bugs, please let us know in our group. We will try to fix it asap:) 🚨 Please note: Hackers will be banned. If you believe you've been banned in error, please reach out to us on our group.

Last updated by the developer 16 Aug 2026, 12:41 UTC.

99
playing (measured 31 Aug 2026, 04:50 UTC)
81,344,392
lifetime visits
67%
liked (31,287 👍 / 15,246 👎)
259,107
favourites (3.2 per 1k visits)
5 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

99468283.510 August 202631 August 2026
226 measurements spanning 21 days, net -283. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–523 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 226
Measured (UTC)PlayersChange
31 Aug 2026, 04:5099-30
31 Aug 2026, 03:50129-10
31 Aug 2026, 02:50139-7
31 Aug 2026, 01:50146+9
31 Aug 2026, 00:50137-132
30 Aug 2026, 23:50269+76
30 Aug 2026, 22:50193-15
30 Aug 2026, 21:50208-8
30 Aug 2026, 20:50216-62
30 Aug 2026, 19:50278+12
30 Aug 2026, 18:50266-8
30 Aug 2026, 17:50274+38
30 Aug 2026, 16:50236-55
30 Aug 2026, 15:50291-96
30 Aug 2026, 14:50387+52
30 Aug 2026, 13:50335-15
30 Aug 2026, 12:50350+46
30 Aug 2026, 11:50304+75
30 Aug 2026, 10:50229+7
30 Aug 2026, 09:50222first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fun Admin
500 R$
VIP
399 R$
Double Bolts
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🎮 Game On 🎮 · other24,242,221 · 100.0% win
🏁 First Finish 🏁 · progression1,522,965 · 100.0% win
⚡ Bolt Collector 100 ⚡ · collection1,458,634 · 54.5% win
🚧 Kill Blocked! 🚧 · other1,225,716 · 100.0% win
🔌 Powering Up 🔌 · other1,131,429 · 89.6% win
🎓 Training Complete 🎓 · progression983,388 · 94.6% win
⚡ Halfway Charged ⚡ · progression577,988 · 44.2% win
⭐ Personal Best ⭐ · progression372,148 · 30.3% win
🔥 High Voltage 🔥 · other288,875 · 21.9% win
🔋 3-Day Charge 🔋 · other104,803 · 8.3% win
⚡ Bolt Collector 500 ⚡ · collection98,488 · 7.2% win
🌐 Full Circuit 🌐 · progression69,592 · 4.8% win
🏁 Race Finisher 🏁 · progression27,153 · 1.8% win
🏎️ On the Grid 🏎️ · other18,436 · 1.2% win
🥇 Race Winner 🥇 · progression10,009 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6721 August 202631 August 2026
225 measurements spanning 9 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 225
Measured (UTC)% likedChange
31 Aug 2026, 04:5067no change
31 Aug 2026, 03:5067no change
31 Aug 2026, 02:5067no change
31 Aug 2026, 01:5067no change
31 Aug 2026, 00:5067no change
30 Aug 2026, 23:5067no change
30 Aug 2026, 22:5067no change
30 Aug 2026, 21:5067no change
30 Aug 2026, 20:5067no change
30 Aug 2026, 19:5067no change
30 Aug 2026, 18:5067no change
30 Aug 2026, 17:5067no change
30 Aug 2026, 16:5067no change
30 Aug 2026, 15:5067no change
30 Aug 2026, 14:5067no change
30 Aug 2026, 13:5067no change
30 Aug 2026, 12:5067no change
30 Aug 2026, 11:5067no change
30 Aug 2026, 10:5067no change
30 Aug 2026, 09:5067first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.