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josh's RNG (CENTURY I-1 πŸ€)

josh's RNG (CENTURY I-1 πŸ€)

A Roblox experience owned by jjosh's hub.

SimulatorENSol's RNG inspiredLuck-based RNGCollector/Gacha mechanic

Description (written by the developer; not a statement by this register)

--HEAVILY INSPIRED BY SOL'S RNG ( and my friends honestly )-- josh's RNG (CENTURY I-1 πŸ€)

Last updated by the developer 9 Aug 2026, 02:21 UTC.

0
playing (measured 18 Aug 2026, 15:48 UTC)
637
lifetime visits
100%
liked (7 πŸ‘ / 0 πŸ‘Ž)
1
favourites (1.6 per 1k visits)
5 February 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 15:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Quick Roll
15 R$
donate
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Oh. Β· other4 Β· 0.00% win
Why is he here?... Β· other2 Β· 0.00% win
5k. Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.