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it's bean time! [bean merging]

it's bean time! [bean merging]

A Roblox experience owned by catface corp..

PuzzleENmergingbeancasual

Description (written by the developer; not a statement by this register)

inspired by vamoopyy's phighting bean merge

Last updated by the developer 18 Feb 2026, 10:44 UTC.

0
playing (measured 12 Aug 2026, 15:22 UTC)
4,271
lifetime visits
98%
liked (120 👍 / 2 👎)
198
favourites (46.4 per 1k visits)
6 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

AS-IS · other275 · 0.00% win
FREEZING · other79 · 0.00% win
NIGHTLIGHT · other62 · 0.00% win
NOIR · other47 · 0.00% win
REFLECTION · other30 · 0.00% win
SCRAPYARD · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9818 August 2026 — 98 % liked28 August 2026 — 98 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 02:0698no change
18 Aug 2026, 02:0598first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.