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[πŸ“…β³] RANDOM NULL STYLE | FIGHT NULL (V2.1)

[πŸ“…β³] RANDOM NULL STYLE | FIGHT NULL (V2.1)

A Roblox experience owned by TheOfficalOne's Games.

Fighting & PvPENnull styleboss fighthorror

Description (written by the developer; not a statement by this register)

Lisence Copyright Warning Please do not steal any description or in game etc. This will be lisenced to the owner. of the stealer. Stealing is not good. Copyright will be charged if stolen Story: After You Beat Null 200 times Null has enough. He is very mad and wanted revenge. Untill his wish came true, he randomly gains power to change everything., Can You Beat Him Before its too LATE...? Credits to PENACORE (more credits in game) Game Inspired By NULL STYLE MODDED And Baldis Basics Classic Remastered Null Style Shutdown = Some Server Refreshed Stealing will be banned from the game. if badges have [X] then that means not obtainable. [Legacy] just means obtainable in legacy

Last updated by the developer 24 May 2026, 06:39 UTC.

0
playing (measured 27 Aug 2026, 00:02 UTC)
35,785
lifetime visits
66%
liked (23 πŸ‘ / 12 πŸ‘Ž)
39
favourites (1.1 per 1k visits)
6 February 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 00:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

500 robux donation!!!
500 R$
250 robux donation
250 R$
100 robux donation
100 R$
50 Robux donation
50 R$
25 Robux donation
25 R$
10 robux donation
10 R$
5 robux donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat Nall (ACT II) [Legacy] Β· progression242 Β· 0.00% win
Beat NULL Phase 1 [X] Β· progression235 Β· 0.00% win
Beat NULL [X] Β· progression143 Β· 0.00% win
Unlock Nall (ACT I) [X] Β· secret106 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.