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Endless Years

Endless Years

A Roblox experience owned by kaka’s clothes.

SimulatorENtime survivaldecision-basedsocial hangout

Description (written by the developer; not a statement by this register)

You have just one year left... can you make it count? In One Year Left, your time is ticking down, literally. Survive a full in-game year as the clock constantly counts down. Buy time, earn it back, or lose it all through decisions and events. Every time you survive a year, you’re rewarded with a victory... and a celebration! 🎉 🕒 Unique time survival system 🛍️ Gamepasses and dev products that alter your fate 🏆 Track wins and years passed on your profile 📊 Live time countdown floats above every player 🤝Hang out with your friends How many years can YOU survive? Start the countdown... now. combat keybinds for pc Punch- E Block- X

Last updated by the developer 14 Mar 2026, 18:55 UTC.

0
playing (measured 23 Aug 2026, 01:47 UTC)
237
lifetime visits
90%
liked (9 👍 / 1 👎)
3
favourites (12.7 per 1k visits)
6 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 01:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Faster Time
149 R$
2x Wins
119 R$
Double Damage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Join the game · welcome72 · 0.00% win
Met the owner 👑 · social25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.