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ESCAPE EVIL DOCTOR'S HOSPITAL OBBY!

ESCAPE EVIL DOCTOR'S HOSPITAL OBBY!

A Roblox experience owned by Gomuberry.

ObbyENObbyHorrorEscape

ESCAPE EVIL DOCTOR'S HOSPITAL OBBY! is an obby experience created on 2025-02-06. It has accumulated 821,636 lifetime visits and 107,485 favorites. The game holds a 49% like percentage. Currently, zero users are playing. The description highlights 40 unique stages with Easy and Hard modes, purchasable gears, and revives.

Description (written by the developer; not a statement by this register)

🏥You needed to take a normal trip to the doctors when suddenly everything turned crazy!! And now you need to Eescape Evil Doctor's Hospital Obby!! 🤕 🚑Explore and escape 40 Unique Stages either on Easy or Hard modes!! Easily Get through the stages with the Powerful Gears and Revives available for purchase in game!! 🩺 The Stages also Save!! ✔️✔️✔️ Leave a Like and Favorite for extra luck Escaping!!! 👍👍👍 Tags Evil Hospital Obby Escape Runner Fun Horror Chase Scary Obby Hospital Escape Crazy

Last updated by the developer 7 May 2026, 08:31 UTC.

0
playing (measured 12 Aug 2026, 19:47 UTC)
821,636
lifetime visits
49%
liked (215 👍 / 227 👎)
107,479
favourites (130.8 per 1k visits)
6 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 19:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet!!!
199 R$
Infinite Pushes (Wait 1 Minute)
99 R$
Grapple Hook!!!
70 R$
Fusion Coil!!
50 R$
Gravity Coil!
40 R$
Tripping Banana
14 R$
Speed Coil!!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome591,586 · 0.00% win
You Escaped! · progression23,080 · 0.00% win
You Escaped On Hard Mode! · progression3,740 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4914 August 2026 — 49 % liked3 September 2026 — 49 % liked23 October 2026 — 49 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 20:0849no change
3 Sept 2026, 19:0749no change
14 Aug 2026, 17:0649first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.