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🛕 Piramida Tower

🛕 Piramida Tower

A Roblox experience owned by Copyrend's Community.

ObbyIDpyramiddesertobstacle avoidance

Piramida Tower is an obby experience created on 2025-02-06. It currently has 57 players online. The game has accumulated 34,362,329 lifetime visits and 2,487,967 favorites. User engagement metrics show a 30% like percentage. The description highlights exploring a pyramid in a desert setting while avoiding traps and reaching the summit.

Description (written by the developer; not a statement by this register)

🛕 Piramida Tower Jelajahi menara piramida di tengah padang pasir! Hindari jebakan kuno, lompat di atas pilar pasir, dan temukan rahasia tersembunyi! Bisakah kamu mencapai puncak tanpa terkena kutukan? Like game ini dan taklukkan piramida!

Last updated by the developer 16 Jul 2026, 10:14 UTC.

57
playing (measured 10 Aug 2026, 14:00 UTC)
34,362,329
lifetime visits
31%
liked (4,700 👍 / 10,691 👎)
2,506,916
favourites (73.0 per 1k visits)
6 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
899 R$
Magic Carpet
499 R$
Slap Tool
199 R$
Balloon
89 R$
Speed Coil
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finished · progression123,103 · 2.0% win
The Hatch · other99,726 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

303130.523 August 2026 — 30 % liked2 September 2026 — 30 % liked12 September 2026 — 30 % liked22 September 2026 — 30 % liked2 October 2026 — 31 % liked23 August 20262 October 2026
5 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–31 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 15:2231+1
22 Sept 2026, 15:2130no change
12 Sept 2026, 15:2030no change
2 Sept 2026, 15:1730no change
23 Aug 2026, 15:0530first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.