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Epic Ball Land

Epic Ball Land

A Roblox experience owned by The Epic Centre.

OtherENcollectionexplorationtoddverse

Description (written by the developer; not a statement by this register)

Welcome to Epic Ball Land! Every few seconds or so, you'll see a new epicball spawn! Maybe you'll even see a rare one? If you want, you can find another dimension to go to! Every dimension has different epicballs to see! Listen to their fun sounds! Trust me, you'll have a lot of fun being here! OFFICIAL TODDVERSE PROJECT

Last updated by the developer 5 Aug 2026, 12:11 UTC.

0
playing (measured 16 Aug 2026, 02:02 UTC)
1,357
lifetime visits
88%
liked (7 👍 / 1 👎)
9
favourites (6.6 per 1k visits)
7 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 02:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

radio access
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome280 · 0.00% win
rareball · collection152 · 0.00% win
boing · collection141 · 0.00% win
OVERFLOW · other78 · 0.00% win
the incinerator · other76 · 0.00% win
murder · other69 · 0.00% win
navyball · other61 · 0.00% win
burnt · other52 · 0.00% win
VOID · secret33 · 0.00% win
samson's hat · collection27 · 0.00% win
confection · other24 · 0.00% win
weird21 · 0.00% win
spooky · progression21 · 0.00% win
welcome (block edition) · welcome21 · 0.00% win
the garden · collection20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.