(Invite friends for mastery) Blox Fruits But Good
A Roblox experience owned by Templix's Fan Group.
RacingENanimerpgadventure
Blox Fruits But Good is a racing experience created on 2025-02-07. It has recorded 606,554 lifetime visits and 98,518 favorites. The current like percentage stands at 59 percent. Zero players are currently active in the game. The description mentions ranks and updates.
Description (written by the developer; not a statement by this register)
Ranks Highest to Lowest Owner Admin Moderator VIP Player Welcome to Blox Fruits But Very Good! Become a master swordsman or a powerful blox fruit user as you train to become the strongest player to ever live. You can choose to fight against tough enemies or have powerful boss battles while sailing across the ocean to find hidden secrets. ❤Join My Group to get special robux giveaways! (Subscribe to my Youtube Channel!) My Goal is 1k 👍 Likes and Favorites show us great support and we are so thankful! ⚠️ SHUTDOWN = BUG FIXES / UPDATE 🔨 Stay tuned! We periodically shut down the game for bug fixes and updates to provide you with the best experience. 🔊 Exciting news! Voice chat is now enabled! If you encounter any bugs, please report them on our group wall.
Last updated by the developer 27 Feb 2025, 00:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 19:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.