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Terrain game (scary version)

Terrain game (scary version)

A Roblox experience owned by Terrain game (test realm).

HorrorENhorrorterrainreupload

Description (written by the developer; not a statement by this register)

Terrain Game Scary Version!! since roblox banned the original, it's been reuploaded here! updates soon!

Last updated by the developer 24 Jul 2026, 13:42 UTC.

0
playing (measured 12 Aug 2026, 10:53 UTC)
8,442
lifetime visits
97%
liked (143 👍 / 4 👎)
237
favourites (28.1 per 1k visits)
7 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Get Killed · other0 · 0.00% win
Enforcer's Defeat · progression0 · 0.00% win
Safe Zone · other0 · 0.00% win
Get Nuked · other0 · 0.00% win
You Made It Alive! · progression0 · 0.00% win
All Notes Found · collection0 · 0.00% win
The Cabin in the Woods · progression0 · 0.00% win
The Soldier · other0 · 0.00% win
???'s Defeat · progression0 · 0.00% win
Slenderman's Defeat · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9717 August 2026 — 97 % liked6 September 2026 — 97 % liked16 September 2026 — 97 % liked26 September 2026 — 97 % liked16 October 2026 — 97 % liked17 August 202616 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 14:1597no change
26 Sept 2026, 14:0897no change
16 Sept 2026, 13:1997no change
6 Sept 2026, 13:1897no change
17 Aug 2026, 13:1597first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.