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Stalker [HORROR]

Stalker [HORROR]

A Roblox experience owned by Chainsaw Horror.

HorrorENhorrorstalkermultiplayer

Stalker [HORROR] is a horror experience created on 2025-02-07. It currently has 75 players and 12,336,243 lifetime visits. The game holds 155,668 favorites and maintains a 77% like percentage.

Description (written by the developer; not a statement by this register)

Stalker follows you everywhere, he's never out of your sight. He is like a shadow that haunts you. He turns the cinema into a real horror movie… scary occurrences keep happening. Can you make it out alive? This game really shows how love can make a person do out of the ordinary things to get what they want. Do NOT be like this person! Play with your friends 👍 Like the game to support us ❤️ Check out the shop to troll 😈 Inspired by: Midnight Cashiers, The Night Shift, Weird Strict Grandma and Dress to Impress lore :) Acosador [HORROR] ストーカー [ホラー] Сталкер [УЖАСЫ] 스토커 [공포] สตอล์คเกอร์ [สยองขวัญ] Harceleur [HORREUR]

Last updated by the developer 5 Aug 2026, 16:30 UTC.

75
playing (measured 10 Aug 2026, 16:08 UTC)
12,336,243
lifetime visits
77%
liked (17,981 👍 / 5,372 👎)
156,188
favourites (12.7 per 1k visits)
7 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0892first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gun
299 R$
Sledge hammer (BONK)
150 R$
Mini pistol (SECRET ENDING)
149 R$
Banana peel
70 R$
Pumpkin lantern
60 R$
Energy Drink
50 R$
Sprint
50 R$
Flashlight
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome4,969,973 · 77.7% win
Good Ending · progression539,140 · 9.4% win
Good Ending Chapter 2 · progression430,092 · 27.3% win
Bad Ending · progression384,507 · 7.8% win
Died160,366 · 2.3% win
Bad Ending Chapter 2 · progression112,557 · 9.0% win
Secret Ending · secret14,376 · 0.30% win
Secret Ending Chapter 2 · secret4,353 · 0.40% win
Hero Ending Chapter 2 · progression440 · 0.00% win
Hero Ending · progression62 · 0.00% win
Caught Chapter 30 · 0.00% win
Hero Ending Chapter 3 · progression0 · 0.00% win
Secret Ending Chapter 3 · secret0 · 0.00% win
Cat lover Chapter 3 · progression0 · 0.00% win
Bad Ending Chapter 30 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7713 August 2026 — 77 % liked23 August 2026 — 77 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:0177no change
13 Aug 2026, 19:0177first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.