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Stalker [HORROR]

Stalker [HORROR]

A Roblox experience owned by Chainsaw Horror.

HorrorENhorrorstalkermultiplayer

Stalker [HORROR] is a horror experience created on 2025-02-07. It currently has 75 players and 12,336,243 lifetime visits. The game holds 155,668 favorites and maintains a 77% like percentage.

Description (written by the developer; not a statement by this register)

Stalker follows you everywhere, he's never out of your sight. He is like a shadow that haunts you. He turns the cinema into a real horror movie… scary occurrences keep happening. Can you make it out alive? This game really shows how love can make a person do out of the ordinary things to get what they want. Do NOT be like this person! Play with your friends 👍 Like the game to support us ❤️ Check out the shop to troll 😈 Inspired by: Midnight Cashiers, The Night Shift, Weird Strict Grandma and Dress to Impress lore :) Acosador [HORROR] ストーカー [ホラー] Сталкер [УЖАСЫ] 스토커 [공포] สตอล์คเกอร์ [สยองขวัญ] Harceleur [HORREUR]

Last updated by the developer 5 Aug 2026, 16:30 UTC.

75
playing (measured 10 Aug 2026, 16:08 UTC)
12,336,243
lifetime visits
77%
liked (18,201 👍 / 5,433 👎)
157,197
favourites (12.7 per 1k visits)
7 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0892first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gun
299 R$
Sledge hammer (BONK)
150 R$
Mini pistol (SECRET ENDING)
149 R$
Banana peel
70 R$
Pumpkin lantern
60 R$
Energy Drink
50 R$
Sprint
50 R$
Flashlight
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,016,472 · 72.5% win
Good Ending · progression544,139 · 7.4% win
Good Ending Chapter 2 · progression446,353 · 25.4% win
Bad Ending · progression388,891 · 6.8% win
Died161,580 · 2.0% win
Bad Ending Chapter 2 · progression117,773 · 8.5% win
Secret Ending · secret14,528 · 0.10% win
Secret Ending Chapter 2 · secret4,533 · 0.00% win
Hero Ending Chapter 2 · progression463 · 0.00% win
Hero Ending · progression63 · 0.00% win
Cat lover Chapter 3 · progression0 · 0.00% win
Caught Chapter 3 · progression0 · 0.00% win
Bad Ending Chapter 3 · progression0 · 0.00% win
Good Ending Chapter 3 · progression0 · 0.00% win
Secret Ending Chapter 3 · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7713 August 2026 — 77 % liked23 August 2026 — 77 % liked2 September 2026 — 77 % liked12 September 2026 — 77 % liked22 September 2026 — 77 % liked2 October 2026 — 77 % liked12 October 2026 — 77 % liked13 August 202612 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 19:1877no change
2 Oct 2026, 19:1577no change
22 Sept 2026, 19:0777no change
12 Sept 2026, 19:0577no change
2 Sept 2026, 19:0277no change
23 Aug 2026, 19:0177no change
13 Aug 2026, 19:0177first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.