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Gun Rotation!πŸ”«

Gun Rotation!πŸ”«

A Roblox experience owned by Schles's UGC.

MinigamesENrandom mechanicsminigameluck-based

Description (written by the developer; not a statement by this register)

πŸ”« GUN ROTATION – WILL YOU GET THE GUN? 🎲 Every 1 minute, a random player gets the gun! πŸ† Will it be YOU or will you just watch and pray? 😭✨ πŸ’° BUY LUCK to increase your chances! But be carefulβ€”luck resets once you win! πŸŒ€ πŸ”₯ EVENTS! Sometimes, EVERYONE gets a gun or a "Kill All" event happens! Total chaos! πŸ’€πŸ’₯ 🀑 PURE RANDOMNESS, PURE FUN! Nothing is fair, everything is luck. Are you lucky enough to survive? 😈 πŸ’€ JOIN NOW & TEST YOUR FATE! 🎯 , Sigma sigma boy, Sigma, Parkour, Platforming, Obstacle, Song, Viral, obby, Cart, Cart RIde, Obby, Free, Admin, fun, for kids, ps5, family, kart, slide, jeep, ride, track, train, funny, Sigma, sigma, sigma Ride, Cart, Superhero, Spider, Man, Tom Holland, Zendaya, Obby, Escape, Story, Marvel, Batman, Christmas, Holidays, sigma, sigma boy, christmas, holiday

Last updated by the developer 1 Jul 2026, 13:08 UTC.

0
playing (measured 12 Aug 2026, 16:01 UTC)
1,480
lifetime visits
88%
liked (7 πŸ‘ / 1 πŸ‘Ž)
7
favourites (4.7 per 1k visits)
7 February 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 16:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

DOUBLE LUCK!
399 R$
x2 SPEED
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Kill! Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.